Vulgar_Soda

Vulgar_Soda wrote

How are people doing this normal calculus to decide which workers are bastards and which are good people? What about politicians secrataries, bastard or no? They help enable and uphold the white supremacist empire.

I don't know that there is a steadfast "rule" for deciding which occupations warrant unmitigated hate or not. All politicans are bastards, to me, at least. Their lackies? Eh, sure, why not? They promote power hungry statists. Some people like the self-described US socialist, Bernie Sanders. I used to follow one of his campaign workers' twitter feeds (she had some takes I dug). If you want to lump in the boss with the worker, go right ahead. You can lump in a cop with a clerk. There is nuance, though I don't think anyone here will be able to convince you of that.

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Vulgar_Soda wrote (edited )

You're looking at this the wrong way. This isn't an all or nothing situation where either all workers are bastards or none are. There are degrees of harm that any given occupation performs under capitalism. You cannot seriously tell me some person making minimum wage at a retail chain is the same as a person that violently enforces the property rights of the owner class. How many people do Walmart employees kill a year? and I mean directly. You could argue that the clerk selling the cop a beverage is enabling that cop's existence. but if the clerk refuses to do their job, that individual clerk's life suffers. If a cop refuses to their job, that is a net positive for any marginalized community targeted by the cop's activities.

cops =/= shit jobs

I don't know how else to explain it. Logically, your argument rests on the premise that all harm is equal. You're free to take that moral stance, but I don't know that anyone on raddle would buy it.

Other than that, you're arguing over simple slogan. The more interesting conversation is why you even choose to complain about people shitting on cops or clerks shitting on humanity. Your post history is starting to paint a, let's say, problematic picture. Are you a devil's advocate or a clueless boot apologist? or something else entirely?

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Vulgar_Soda wrote

I don't know how anyone can conflate a white supremacist murder squad with wage slaves.

All People are Bastards

I have noticed a sort of misanthropy streak among certain anarchists. As if the people causing the problems (the 1%, the rich, the powerful, elites, whatever you want to call them) are the same as those that have to suffer through their consequences. Humans are not the virus. Capitalism and the greed it sows is.

Cops cause problems. Clerks may also cause other sets of problems, but they are victims of a system that gives them no choice.

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Vulgar_Soda wrote (edited )

point by point “takedowns” are pretty worthless. If you’re going to respond at least put in bare minimum work and write a counter essay. Lazy

Your post is pretty worthless and you still managed to hit that post button as if anyone would care. I rather be lazy than whatever you're doing.

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Vulgar_Soda wrote

“I think a lot of older punk rockers have reacted to the whole woke phenomenon, the scene becoming less tolerant of certain kinds of behavior, and they’re like ‘you ruined my party, you ruined my good time!”

Butthurt white dudes realize they were always nazis. Okay? Is being a problematic white guy with an "ironic" sense of humor any better? The whole article was punks giving other punks a pass until OH NO the hate is too obvious. As if the signs weren't all there from the start. Says more about the scene than any individual racist.

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Vulgar_Soda wrote

Silver lining, this pandemic has pushed them ever more anticapitalist.

Tell that to the "Gamestop revolutionaries." My nerd friends are all about stocks and money now (if they weren't before). They walked away with the wrong lesson from all this. Though, they're also white guys in tech earning fat paychecks. Why would people up top look at capitalism with anything but appreciation?

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Vulgar_Soda wrote

Cool post. Wish more people would share random thoughts like this.

assume that being skilled should lead to being rewarded when in fact skills are supposed to be the reward.

You're assuming people only play games because of any single reason. There is no "supposed" with gaming. Every player has their own reasons for picking up a game (and those reasons vary from game to game). Some might align with yours somewhat, but to arbitrarily decide for others what is and is not a reward comes across as elitism. What about players that do not value "skill" or "getting good" in any context? I consider Visual Novels as video games. Where does skill factor in narrative? reward?

Is it no wonder that, otherwise, PvP games have to do so much to mimic the feeling of accomplishment with arbitrary numbers and stats?

Skill is the reward to you. There's nothing wrong with slot machines and numbers and pay to win and whatever. That is a moral judgement best left to the individual players themselves. Let gamers decide if skill is their open world.

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Vulgar_Soda wrote

I'm always telling my gamer friends that "the fans do it better." Look no further than Sonic Mania for proof. and that's not even mentioning the countless mods out there for PC games. Stuff like DOTA wouldn't exist without amateur developers. The most fun I've had with Pokémon this last year was playing through a randomized version of a nearly 20 year old game. Only possible thanks to dedicated hobbyists.

I've been replaying Halo CE lately, and out of curiosity looked up some developer interviews from the early 2000s. I was struck by how amateurish the Bungie team seemed. Not so much in the quality of their work (clearly), but in the attitude displayed while working. They came across as hobbyists, you know, actual gamers. They appeared entirely focused on creating a good game, something they would want to play themselves, instead of pumping out a mere money maker (that the franchise would eventually turn into). The "30 seconds of fun" matra was apparently coined during this time. If the game wasn't consistently fun, it wasn't worth publishing. Fast forward to the corporate slop that is the current Halo offering, and I'm starting to see a pattern here.

Unlike professionals in the producer domain, users are neither bound by market orientation nor by the need to be profitable.

Spacewar!, one of the first video games ever, was a hobbyist project by computer science nerds. Akalabeth, precursor to Ultima, was done in a similar vein by then college student Richard Garriott. I have game dev friends that blab to me about their ongoing projects, and I often wonder if the hobbyist spirit lives on in the indie space or if gaming hasn't been too corrupted by capitalist greed. One friend is part of a dev team that recently released a game on Steam and Switch. He specifically told me not to buy it. "The game blows," my friend warned me.

Why would anyone make a game they themselves would not want to play?

The game is apparently doing well enough that my friend is excited for his big paycheck. The cycle of mediocrity continues, as long as somebody gets paid. Modern AAA gaming is a hamster wheel of micro transactions, glorified gambling, and cash grabs meant to line the pockets of corporate goons. I'll pass. Though, I will continue to seek out grassroots level hobbyist projects. Rom hacks. Game mods. The random indie gem. and everything in between.

Fans truly do it better.

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Vulgar_Soda wrote

No one "deserves" a fuck. Fucks are freely given out by some people and hoarded as if it means anything by others. You may have been dealt a shit hand, but you still decide how to play your cards. Will you seek out the fucks that wait for you beyond the horizon of dreams, or will you wither away, leaving aside all the fucks that could have been? Some ill conceived notion of unworthiness has nothing to do with fucking. Horrible people fuck. Good people die wanting. Play the game. You've got plenty of fucks to give, problematic or not.

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