Cosine

2

Cosine wrote

Curious why it says it's "based on the monolithic Linux® kernel." Now let me be very clear, I 100% support using the word "Linux" to refer to GNU/Linux (obviously!). But when you're a distribution, if you're going to specifically call out the Linux kernel, to me that sounds like you're excluding the implied GNU userland. This isn't a Stallmanian "use the right terms!!111" thing, I was genuinely confused, thinking perhaps it was a new userland, given how it describes itself as Super New and Special. I had to do some digging to find it does use GNU userland.

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Cosine wrote

This is really disturbing; I did not know this. This means that if the copyright-holder releases under GPL, at any time they can just re-release under a permissive license and then use it in proprietary software. That's literally the thing we try to prevent by using GPL.

You say that it's not retroactive but who cares about that. We only care about the newest version anyway, once I retcon the freaking license, the newest version is completely unprotected.

I guess that's another thing I have to look at when considering projects now too, then. Not just license but copyright holder, and is the creator willing to sell it to a shithead company.

I respect developers, I really do, but IMO the software freedom is more important. If the devs (who are often not poor i'll point out) sell out, the leverage against the corporations is lost to everybody.

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Cosine wrote

I've used Phaser, if anyone has any questions about it you can ask me. Here's the game I made in it, for Ludum Dare. It took me 48 hours to learn Phaser and make a game with it, so I'd say it's very well documented and easy to understand. I really liked the library, it was light and made mobile support a lot easier.

It makes more complicated things a lot easier. However if your game is simple or unusual (needs a lot of low-level control), I wouldn't use it. I was surprised how little boilerplate native <canvas> requires, and how little Phaser really helps with the simple stuff.

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Cosine wrote

All of these animals have an innate biological ability to change their sex; it's hardly a comparison to human transgenderism. I think it's still interesting, and absolutely true that sex is not a simple concept, but the article doesn't exactly show that "there are trans animals." Some of the examples were a closer match to a human intersex condition, like the bi-sex chicken.

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Cosine wrote (edited )

I anticipated dual-boot being very inconvenient, but, having dual-booted Windows and Linux for about a year now, I surprisingly found it unbelievably easy.

I have exclusively games on Windows, and everything else on Linux. I have yet to find something other than games that doesn't work for me on Linux.

Since gaming usually takes place consecutively (for me) over a few hours, I am able to boot to windows (as simple as win+alt+w, I set up) and wait 15 seconds. To go back, another 15 seconds to reboot. Since gaming generally is one application and saving is built-in, I never have to worry about saving everything before "losing progress" or the like.

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Cosine wrote

I really liked searx because it is FOSS unlike DDG. I used it for quite a while before I had to give it up. The problem is that it is just way too slow. Normally I would scoff at this pickiness, but I use search engines to make using the web faster, and the sluggishness made search feel like a painful tool to me.