Submitted by Fossidarity in AskRaddle (edited )
lamhchle wrote
Reply to comment by Fossidarity in What anarchist themes can be used in game design? by Fossidarity
Well it's your game, but you could have it so you get a a set amount or range of units from the villages. Instead of having to "recruit" a unit, the player could know next turn they will get 2-4 swordsmen and 2-5 archers based on the villages.
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